Glossary
Terms used throughout these docs. If a how-to page uses a word you don't recognize, it's very likely defined here, most entries link back to the page that explains it in depth.
Project A mixed container that holds many parts of different kinds. Not a single file. See Projects and parts.
Part One item inside a project: a page, a scene, a slide deck, a video, or a board. Most features, including export, work on a part. See Part-aware everything.
Page A fixed-size design, such as a card or a social post.
Scene An infinite, pannable canvas that holds many frames.
Frame An artboard inside a scene.
Slide deck A set of slides with transitions and a presenter mode, nested in one part.
Board A freeform surface for sketching and diagrams, also called a whiteboard.
Wireframe A separate low-fidelity layout tool for planning a screen or page before designing it in full.
Workspace Your console, where you organize projects, media, brands, and tags, and manage your account.
Brand kit A saved set of a brand's colors, fonts, logos, voice, and guidelines that you apply to your work.
Tag A label you attach to a design or a specific part, used to find and organize work.
Command palette A search-everywhere overlay, opened with Ctrl or Cmd and K, for jumping to a design, folder, or action.
Bring your own key (BYOK) Using your own AI provider API key, which stays server side. See Bring your own AI key.
Provider An AI company whose API key you connect, such as OpenAI, Anthropic, or Qwen. See the provider and model matrix.
Reasoning effort A per-provider setting that trades speed for depth on a chat request, on providers that support it.
Skill A reusable persona that focuses the AI on a specific job, activated with a slash command.
Skill kit A richer skill that drives the controls for a whole generation mode, such as Photo Studio or Marketing Studio.
Style A saved, ready-to-run prompt and control set in the styles gallery, distinct from a design template.
Bulk builder A tool that turns a spreadsheet into many finished pages from one template.
Dual face A print design with a front and a back kept together, such as a business card.
Bleed and safe zone The trimmed print margin, and the area that must not be cut. See Guides, grid, and rulers.
Version history A rolling log of recent saves, plus named versions, that a part or project can be restored from.
Autosave Automatic, continuous saving while you edit, so you rarely need to save by hand.
Local folder An optional folder on your own machine that mirrors your media, connected through your browser rather than uploaded elsewhere.
Quota A plan-defined ceiling, such as storage or design count, tracked and shown before you hit it.
Entitlement A specific feature or limit granted by your plan, such as watermark removal or a storage size.
Guest view A read-only, link-based way to view a shared design without an account.
Project file A .cardcraft archive of a whole project, for backup and reopening. Not a rendered result. See Where your work lives.
BYOS (bring your own storage) A connected local folder that mirrors your media and project backups to your own machine, on top of cloud storage. See Storage and integrations.
Named version A saved snapshot of a project, created automatically at meaningful points or manually, that you can restore from a project's detail view. Distinct from the rolling autosave history.
Comments (canvas annotations) Pinned notes attached to a spot on the canvas, with threaded replies, for leaving notes to yourself or the next editor on a design. Not the same as the collaborative, multi-user project commenting on the Roadmap.
DPI Dots per inch, the resolution setting for a raster export (PNG, JPG, WebP, PSD). Higher DPI produces a larger, sharper file, common presets are 72 and 150 for screen use, 300 for print.
How to use this glossary
Scan it top to bottom the first time you read these docs, most other pages assume you already know project, part, and workspace, since nearly everything else is defined in terms of those three. After that, come back to look up a specific term as it appears while reading a how-to page, each entry links to the page where that concept is explained with real steps, not just a definition.
Terms that are easy to confuse
Project versus part. A project is the whole container, a part is one item inside it. You never export "a project", you export a part. See Projects and parts.
Scene versus frame. A scene is the infinite canvas itself, a frame is one artboard placed on it. A scene can hold many frames, a frame cannot hold another scene.
Version history versus a project file. Version history is automatic and rolling, kept by the app, for recovering from a recent mistake. A project file is a .cardcraft archive you export yourself, for a portable backup you control. See Where your work lives.
Autosave versus a named version. Autosave runs continuously in the background without you doing anything. A named version is a specific, restorable snapshot created at a meaningful save point or when you explicitly save.
Style versus template. A style is a saved prompt and control set for AI generation, in the styles gallery. A template is a ready-made design you start editing directly, no AI generation involved.
Skill versus skill kit. A skill is a focused persona for one kind of AI task, activated with a slash command. A skill kit is broader, it drives the whole control set for a generation mode, such as Photo Studio or Marketing Studio, rather than a single conversational focus.
Quota versus entitlement. A quota is a ceiling, like a storage size or a design count. An entitlement is a feature you either have or don't, like watermark removal. Both come from your plan, but a quota is a number you can approach, an entitlement is a switch.