Part-aware everything
Once you know that a project is a mix of parts, this follows: most features operate on a part, not only on the whole project. It is a consequence of the container model, not a separate design choice, since there is often no meaningful "whole project" version of a thumbnail, an export, or a tag.
What is part-aware
| Feature | How it uses parts |
|---|---|
| Thumbnails | A project shows a cover, and its parts each have their own preview |
| Tags | Tag a whole design, or a specific page, frame, slide, canvas object, or media asset |
| Search and filters | Find work by part type, and filter a project down to its parts |
| Usage stats | Downloads, edits, and opens are tracked per part |
| Export | Always targets a chosen page, frame, slide, or video, never the whole project at once |
| Deep links | A tag or search result can open the editor at the exact frame, slide, or object |
The project detail view
In the workspace, open a project's detail view to see it broken into its parts: how many pages, how many frames across its scenes, how many slides in its decks, how many videos, and how many boards. Version history for the project is here too, alongside its trash if anything inside it was deleted. See Project details and trash.
Tagging at the part level
Tags are the clearest example of part-awareness in practice. A tag can sit on the project as a whole, marking the entire thing as, say, a client's campaign, or on one specific frame inside a scene, marking just that frame as the one that's approved. Both live in the same tags system, and both are searchable the same way, the difference is only how narrowly you point the tag.
An example
Say a scene has eighty frames, one ad variant per size and market. Tag the three that are client-approved, and a search for that tag returns exactly those three frames, each a deep link that opens the editor already at that specific frame, not the scene as a whole. Nothing about the other seventy-seven frames needs to change for that to work.
Step by step: tagging and finding one frame in a large scene
- Open the scene and select the frame you want to mark, for example the one variant a client just approved.
- Apply a tag to it, such as "client-approved", from the tagging control on the selected frame rather than on the scene as a whole. See Tags.
- Repeat for any other frames that should carry the same tag, they don't need to be next to each other or share anything else.
- From the workspace, open Tags or use search and filter by that tag name.
- Click a result, it opens the editor already at that exact frame, not at the scene's default view, so you don't have to hunt for it visually among the other frames.
Common tasks
Tag at the right level for the job. Tag the whole project when the label describes the entire thing, a client name, a campaign, a status. Tag a specific frame, slide, or object when the label only applies to that piece. Both live in the same tag system and are equally searchable, only the target differs.
Find one thing fast in a large project. Search or filter by tag rather than opening the project and scrolling, this matters most once a scene or slide deck has grown past a handful of items.
Check part counts before opening the editor. Open a project's detail view in the works hub to see how many pages, frames, slides, videos, and boards it holds, useful for confirming you're looking at the right project before committing to open it.
Share the exact part someone needs to see. Generate a share link from inside the part itself, rather than from the project level, so the person who opens it lands exactly where you intended. See Share and guest view.
Troubleshooting
- A tag search returns fewer results than expected. Confirm you tagged the individual frames or objects you meant to find, not just the parent scene or project, tagging the container doesn't automatically tag everything inside it.
- A deep link opens the right project but the wrong spot. Canvas objects keep a stable id so a link should keep pointing at the same one even after reordering, if a link is stale, retag or re-share from the current location of that object rather than assuming the link itself is broken.
- You're not sure whether to tag the project or a part. If you'd search for it by scrolling through the whole project in your head, tag the project. If you'd search for it by looking at one specific piece, tag that piece instead.
What this changes for you
- To organize at scale, tag and filter parts, not just projects, a hundred-frame scene is much easier to navigate by tag than by scrolling.
- To share or export, pick the part you mean, there's no ambiguity about "the whole thing" because there usually isn't a single rendered whole.
- To find one frame in a large scene, search or filter by tag and jump straight to it with a deep link, rather than opening the project and hunting visually.
A stable id per object
Canvas objects keep a stable id, so a tag or link points at the same object even after you rearrange a design, move it to a different frame, or reorder pages.
Part-aware is not project-blind
Some things still make sense at the project level: a project-wide cover thumbnail, project-wide version history, and a project-level tag for organizing your whole workspace. Part-awareness adds a finer layer on top, it doesn't remove the coarser one.
Part-aware sharing
Sharing follows the same rule. A share link points at the part you shared from, not the whole project, so a guest opening it lands on that page, frame, or slide directly rather than a project overview they'd have to navigate. See Share and guest view.